The Fab Four behind Vendetta
Interviews

information
11/04/2004
Fyrn
To celebrate the recent launch of Vendetta Online, we bring you an insight on the company behind the game. You probably won't believe this, but Guild Software consists of four people based in Milwaukee, Wisconsin, USA. These four have managed to create what you can now see in Vendetta, all in-house. So remember to support their effort, check out the official website for information on how to purchase and subscribe. Also included below are three exclusive new screenshots of Vendetta, enjoy.


We start off with John Bergman, Managing Director at Guild Software.

Interview with John Bergman


MM Hell: What was the first game you played and made you think "I want to do this for a living"?

John Bergman: I didn't, really. The company was something that evolved out of playing a lot of games with my friends, and then writing software with my friends (for fun). We did this for years. Eventually we said "hey, we should try doing this for a living".

MM Hell: To go with the above question, how long have you been in the industry? And how long did it take for you to break into it?

John Bergman: Well, we've been working on Vendetta Online for several years. None of us had any previous experience in the game industry.

MM Hell: Were your family/friends supportive when you decided to get into the industry?

John Bergman: My family is incredibly supportive of everything I do, no matter how outlandish. Some of my friends think I'm a little "out there", but this sort of thing is no less than they would expect of me.

MM Hell: Outside of playing and creating games, what hobbies do you enjoy?

John Bergman: Racing cars (autocross, rally, ice racing), photography, writing music, playing the guitar, trying to figure out how things work (be it my car's transmission or the universe).

MM Hell: What would you be doing for a living if you couldn't work in the game industry?

John Bergman: I don't really know, I have a lot of interests. I find that things seem to come along at the right time, and I just need to be paying attention when they do.

MM Hell: What is one movie you could watch over and not get sick of it?

John Bergman: Leon (The Professional, international edition).

MM Hell: Ok, now for a quick list of questions to finish things up: Hummer, Dodge Viper, or Mini-Van?

John Bergman: Viper, I guess. Or more likely a rally car.

MM Hell: Fillet Minion, Baby Back Ribs, or Pizza?

John Bergman: Steak is ok, but I'm more into rice and pasta and stuff. Seafood, mmm.

MM Hell: Double Espresso, Red Bull, or Bawls?

John Bergman: I like tea, but it's mostly all decaf.

MM Hell: What is your browsers homepage set to?

John Bergman: blank




Next comes Ray Ratelis, Programmer.

Interview with Ray Ratelis


MM Hell: What was the first game you played and made you think "I want to do this for a living"?

Ray Ratelis: I didn't decide to make games that way. Back in the early 90's I saw a demo called Unreal (not to be confused with the game Unreal). From then on I wanted to program computer graphics. The games industry is the only one that pays for that sort of thing.

MM Hell: To go with the above question, how long have you been in the industry? And how long did it take for you to break into it?

Ray Ratelis: I joined Guild back in 1996 after graduating from the Milwaukee School Of Engineering. It didn't take very long to break into it. Probably about 2 years while I was working at Dynamic Realities making plugins for Lightwave 3D.

MM Hell: Were your family/friends supportive when you decided to get into the industry?

Ray Ratelis: Not really. My family thought I was wasting my time and not making as much money as I theoretically could have. It's still hard to convince them sometimes about my decision.

MM Hell: Outside of playing and creating games, what hobbies do you enjoy?

Ray Ratelis: I like pen-and-paper RPGing and miniatures gaming. I also like modeling but haven't done that in a while. I used to be involved in model trains (HO scale) back in college. I also like just hanging out with my wife.

MM Hell: What would you be doing for a living if you couldn't work in the game industry?

Ray Ratelis: I would probably be working for the special effects industry or making 3D rendering packages. If not those I would just be programming somewhere else.

MM Hell: What is one movie you could watch over and not get sick of it?

Ray Ratelis: Hmm. That's a though one. I would have to say Tron.

MM Hell: Ok, now for a quick list of questions to finish things up: Hummer, Dodge Viper, or Mini-Van?

Ray Ratelis: Normal car that gets good gas milage.

MM Hell: Fillet Minion, Baby Back Ribs, or Pizza?

Ray Ratelis: Ribs are yummy.

MM Hell: Double Espresso, Red Bull, or Bawls?

Ray Ratelis: Dt. Mt. Dew

MM Hell: What is your browsers homepage set to?

Ray Ratelis: ratelis.com/links.html (well, actually a local version that's been slightly updated)



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